Youth STEAM Pathway

Digital Design & Communication

User research, accessibility, storytelling, interface design, visual communication, and presentations — the creative bridge between technology and people.

Digital design workspace
Why This Pathway

Technology only matters when people can use it

WEF's Future of Jobs 2025 places creative thinking and leadership/social influence among the top 5 employer-demanded skills. Digital design is where technical capability meets human communication — preparing participants to build products people actually want to use.

  • User research — understanding what people need before building solutions
  • Interface design — wireframing, prototyping, layout systems, and visual hierarchy
  • Visual storytelling — presentations, infographics, video, and data-driven narratives
  • Accessibility — designing for all users, including those with disabilities
Creative design process
Grade-Band Progression

From drawing to design systems

Grades 3–5
Express

Drawing, color, digital collage, simple presentations, storytelling with images, and basic graphic tools.

Grades 6–8
Compose

Typography, layout, photo editing, slide design, brand identity basics, and introductory user research.

Grades 9–10
Design

Figma wireframing, prototyping, user testing, video editing, portfolio website creation, and design critique.

Grades 11–12
Ship

Design systems, motion graphics, UX case studies, client-facing capstone projects, and portfolio reviews with industry mentors.

FigmaCanvaAdobe ExpressDaVinci ResolveGoogle SlidesProcreateNotion